Doctor Fate II

Doctor Fate II
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Dex:   7    Str:   4  Body:    9
Int:  10    Will: 17  Mind:   12
Infl: 11    Aura: 16  Spirit: 13
Initiative: 25  Hero Points:  65

Powers: *Mystic Linked
Awareness: 8
Flight: 12*
Invulnerability: 15*
Magic Sense: 10
Sorcery: 20

Skills: 
Occultist: 10

Advantages: Buddy (Nabu); Connections: Justice League International (Low), Lords of Order (Low); Insta-Change; Pet (Petey the Demon)

Drawbacks: Miscellaneous: Is a composite entity made up of Eric and Linda Strauss, who disappear when Doctor Fate is Formed

Alter Ego: Eric Strauss, Linda Strauss
Motivation: Responsibility of Power
Occupation: Sorcerer, Foe of Chaos
Wealth: 4



2nd Edition Background/Roster Book, page 42; Magic Sourcebook, page 55




Ed's Notes: The second version of Doctor Fate were an Aunt-and-Nephew combination.  In this version, the Powers are inherent to the form, rather than part of the Helmet, though they do have separate Alter Ego pages.  I played this character once and it was a lot of fun. The Sorcery Power gives you a LOT of flexibility (obviously) but with a Spirit of 13, you were limited to just 12 AP's at a time without taking damage, which brought the character back down to Earth from the original, Kent Nelson version.  So it was a lot of fun, while still remaining some sort of challenge.  What DIDN'T come up at that time was the aspect of the character being made up of a woman in her 20's (30's?) and a 12 year old boy, and how their contradictory natures might play out.  It might be possible for TWO players to play this incarnation of Dr. Fate! 


The B/RB rates her Connection with the JLI "High," and omits the Buddy Advantage.


First Appearance: Doctor Fate #1 (July, 1987)

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