Lords of Order

Typical Lord of Order
Dex:   -    Str:   -  Body:    -
Int:  16    Will: 16  Mind:   16
Infl: 16    Aura: 20  Spirit: 20
Initiative: 32  Hero Points: 100

Awareness: 12
Dimension Travel: 14
Magic Sense: 12
Sorcery: 35

Occultist: 15

Drawbacks: Catastrophic Irrational Attraction to preserving order

Alter Ego: Varies
Motivation: Responsibility of Power
Occupation: Lords of Order
Wealth: n/a

Source: Who's Who, 3rd Edition

Ed's Notes: The spiritual embodiment of "Lawful Neutral," though too often, IMHO, tending towards "Good." In any intellectually honest and philosophically deep campaign, the Lords of Order would be represented as to occasionally show that ORDER and CHAOS are not always analogous to GOOD and EVIL.

According to the Who's Who any individual Lord of Order can vary from any of the Attribute, Power or Skill ratings listed above by 1-10 AP's. (Which I take to mean +10 AP's.)

Also, while they do not possess inherent physical forms, if one is needed, they can use 5 AP of Sorcery to create and maintain one. This gives them 28 AP's to divide amongst the three Physical Attributes, with no more that 13 being assigned to any one (Dex, Str or Body.)

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