Tattooed Man

Tattooed Man
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Dex:   5   Str:   4   Body:    4
Int:   5   Will:  3   Mind:    3
Infl:  4   Aura:  3   Spirit:  3
Initiative: 14  Hero Points:  50

Powers:
Animate Image: 14

Skills:
Thief: 5

Limitations: Miscellaneous: Animate Image only works on the special tattoos painted on his body.

Advantages: Genius; Leadership

Alter Ego: Abel Tarrant
Motivation: Mercenary
Occupation: Criminal
Wealth: 4

Sample Tatoos:
Axe [Str: 8, Body: 6]

Boat [Str: 5, Body: 5, Swimming: 4]

Dragon [Dex: 5, Str: 4, Body: 5, Flame Project: 5]

Fan [Str: 9, Body: 5, Super Breath: 9]

Strongman [Dex: 4, Str: 7, Body: 3]

Anchor [Dex: 3, Body: 11, Gliding: 3]

Usually wears 2D10 different tattoos, but can only Animate one at a time.



Source: Justice League Sourcebook, page 92

foe of: Justice League
Affiliation(s): Injustice Gang of the World


Ed's Notes: Not a bad monkey-wrench / swiss-army knife to have on a team.  But... How does an ANCHOR glide, exactly?  A word of advice... If you're going to go hang-gliding off a cliff... DON'T TRY TO USE A FUCKING ANCHOR!!! lol

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