Johnny Quick

Johnny Quick Crime Syndicate
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Dex:   7   Str:   4   Body:    7
Int:   4   Will:  4   Mind:    5
Infl:  6   Aura:  5   Spirit:  6
Initiative: 37  Hero Points:  85

Powers:
Dispersal: 8
Flight: 12
Superspeed: 18

Skills:
Acrobatics (Dodging): 11
Detective: 3

Advantages: Connections: Crime Syndicate (High); Lightning Reflexes

Alter Ego: Jonathan Allen
Motivation: Thrill Seeker
Occupation: Enforcer, Super Villain
Wealth: n/a



Source: adapted from 2nd Edition Background/Roster Book, page 346 World at War Sourcebook, pages 57-58




Ed's Notes: This one's a bit... weird. It's another Crime Syndicate adaptation, and one of my own write-ups.  Rather that make him like Barry Allen though, I used the stats from the Golden Age Johnny Quick.  This makes him the one member of the Crime Syndicate who is at a clear disadvantage when facing his Justice League Counterpart.  Maybe it would be more appropriate to use Barry Allen's stats, but I feel like this one is just a bit different, based on what (admittedly little) I've read about him. In any case, this is how I plan to use him, and as villains go, even if he IS the team's weak link... Superspeed of 18 is still pretty damn good!  (And if you're playing with Wally West/Flash III in your game, he's actually at a slight advantage.) Finally, right or wrong, I got rid of the "he has to shout stupid nonsense to turn his Powers on and off" Limitation. He's slower than the Flash. That's limitation enough. BUT... If I've screwed the pooch on this one, please let me know, OK?

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