Jason Blood

Jason Blood
Dex:   4   Str:   3   Body:    5
Int:  11   Will: 14   Mind:   10
Infl: 10   Aura: 14   Spirit: 10
Initiative: 25  Hero Points:  65

Note: Blood's Hero Point total is always half of Etrigan's, and Etrigan's will always be double Blood's. Hero Points earned in adventures are added to Etrigan's total.

Powers: *Mystic Linked
Awareness: 11
Invulnerability: 6
Mind Probe: 20*
Postcognition: 20*
Precognition: 30*
Regeneration: 6
Spirit Drain: 5


Charisma (Intimidation): 9
Occultist: 12

Limitations: Power Restriction: Mind Probe can only be used to learn what the target has experienced, not what they're thinking.  Can not not use Precognition on himself. Spirit Drain in limited to Jason's blood, which is lethal if used in a transfusion, draining the life force from their host.

Advantages: Connections: Earth's Mystical Community (Low); Iron Nerves; Scholar (Cults, Demonology, History)

Drawbacks: Guilt; Secret Identity

Alter Ego: The Demon EtriganIason Blaise
Motivation: Unwanted Power
Occupation: Historian, Demonologist
Wealth: 7

Source: Magic Sourcebook, page 54

Ed's Notes: The other (human) half to Etrigan. Blood was never written up in 2nd or 3rd Ed., as far as I am aware, but was included in the Magic Sourcebook. Would make a badass addition to any mystical campaign, just make sure the PC is good at rap battles, because everything they say has to rhyme when in Demon from. ;)

Should probably have the Drawback: Alter Ego, especially seeing as how they share their Hero Points, kind of... unevenly.  Also... The Sourcebook Mystic Linked his Spirit Drain. But... that's... already a mystic power. You don't NEED to Mystic Link it.  So I assumed it was a typo and left that out.

1 comment:

  1. Your write-ups are quite good, you know--tis the only place I ever go!