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Dex: 5 Str: 3 Body: 4
Int: 7 Will: 9 Mind: 9
Infl: 9 Aura: 9 Spirit: 8
Initiative: 23 Hero Points: 70
Powers:
Precognition: 25
Skills:
Gadgetry: 3
Martial Artist: 6
Medicine: 4
Occultist: 7
Scientist: 4
Bonus: Doesn't need to touch an object to determine the future.
Limitations: Miscellaneous: Precognition is used at GM discretion. Non-intentional attempts (those made at GM's discretion) are conduced normally. If Nura tries to use her Powers deliberately, the attempt is treated as an extreme action (+5 CS Penalty to the OV and RV.)
Advantages: Attractive; Connections: Legion of Superheroes (High), United Planets Government (High)
Drawbacks: Authority Figure
Alter Ego: Nura Nal
Motivation: Responsibility of Power
Occupation: Superhero
Wealth: 12
Source: 2995 Legion of Superheroes Sourcebook, page 41
Ed's Notes: She should probably have:
Drawback: Married
First Appearance: Adventure Comics #317 (February, 1964) |
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