Guy Gardner (Yellow Ring)

Guy Gardner
Dex:   7   Str:   4   Body: 10(5)
Int:   3   Will: 18   Mind:    6
Infl:  8   Aura:  3   Spirit:  8
Initiative: 18  Hero Points:  70

Advantages:  Connections: General Glory (High), Justice League International (High); Iron Nerves

Drawbacks: Public Identity; Serious Rage

Alter Ego: None

Motivation: Thrill of Adventure
Occupation: Former Gym Teacher
Wealth: 4


POWER RING [Body: 18, Int: 10, Comprehend Languages: 20, Flight: 40, Force Manipulation: 18, Invulnerability: 18, Life Sense: 40, Omni-Power: 9, Recall: 20, Regeneration: 4, Sealed systems: 12, Skin Armor: 4, Spirit Travel: 50, R#3] Limitations: Life Sense can only detect other Green Lanterns. Ring loses 1 AP of Force Manipulation and Omni-Power for each AP of Skin Armor activated.  The Ring can only communicate in Korugarian, so it's Comprehend Language and Int are useless to guy. Ring is subject to periodic, seemingly random power outages. Represented by R#: 3.

Source: 3rd Edition Rulebook, page 163

Also see: Guy Gardner (Green Lantern)

Ed's Notes: So the description on the Ring's limitations are quite the same as for Sinestro. (And it is HIS Yellow Ring). 

First Appearance: Guy Gardner Reborn #3 (September, 1992)

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