Dex: 7 Str: 4 Body: 12(5)
Int: 3 Will: 18 Mind: 6
Infl: 8 Aura: 3 Spirit: 8
Initiative: 18 Hero Points: 70
Advantages: Connections: Hal Jordan (Low), Justice League International (High); Iron Nerves
Drawbacks: Serious Rage
Alter Ego: "Green Lantern"
Motivation: Thrill of Adventure
Occupation: Former Gym Teacher
POWER RING [Body: 18, Int: 10, Comprehend Languages: 20, Flight: 40, Force Manipulation: 18, Invulnerability: 18, Life Sense: 40, Omni-Power: 9, Recall: 20, Regeneration: 4, Sealed Systems: 16, Skin Armor: 4, Spirit Travel: 50] Limitations: Life Sense can only detect other Green Lanterns. Ring loses 1 AP of Force Manipulation and Omni-Power for each AP of Skin Armor activated. Ring is useless against anything colored yellow. Ring must be recharged every 24 hours using the Power battery. The Ring's Body is only 6 when not being worn.
Power Battery [Body: 25, Energy Absorption: 18, Invisibility: 15, R#: 2] Limitations: Power Battery can only be used to charge the user Ring for 24 hours. Invisibility only works on Battery, functions per user's will.
Source: 2nd Edition Background/Roster Book, page 43; Justice League Sourcebook, page 39
Also see: Guy Gardner (Yellow Ring)
Ed's Notes: I know with the new continuity, he's a... what? RED Lantern, now? I don't know. Maybe I'll work on adapting the new Lanterns some day, but for now, I'm just going to include the classics. Also... Did fans of Guy Gardner ever come to realize that DC was actually making fun of them with this character? Or are the real fans the ones that recognized and appreciated the satire?
|First Appearance: Green Lantern Vol 2 #59 (March, 1968)|
I realized and appreciated the satire.ReplyDelete
I made an approach to other lanterns with some changes in their power rings. I did that for blue lanters, "yellow lanterns" (Sinestro Corps), the only Orange lantern and the Red lanterns.ReplyDelete
For instance blue lanterns have a PowerReserve usable in green and blue lantern's WILL or Sinestro Coprs have Phobia power.