Metallo II

Metallo II
Dex:   5   Str: 18/22 Body:   13
Int:   3   Will:  2   Mind:    2
Infl:  4   Aura:  2   Spirit:  2
Initiative: 12  Hero Points:  45

Energy Blast: 10/14
Growth: 2
Sealed Systems: 13
Skin Armor: 10

Gadgetry: 3

Bonus: When powered by Kryptonite, use higher values for Str and Energy Blast

Limitations: Growth is always on, and already figured into the Attributes above; Skin Armor doesn not protect his head, and can be bypassed with a Trick Shot (+3 CS OV Penalty)

Advantages: Connection: Lexcorp (Low), Brainiac (Low)

Drawbacks: Strange Appearance;

Alter Ego: John Corben
Motivation: Mercenary
Occupation: Former Confidence Man
Wealth: 2

Source: Who's Who 3rd Edition
also see: Original Form
foe of: Superman
affiliations: Legion of Doom

Ed's Notes: Metallo's latest, upgraded form.  So... He can heal normally now? I guess? OK.  Wierd quirk about that Trick shot to bypass the Skin Armor... A +3 OV "Trick Shot" puts you in the 11-12 OV column and (bypassing the Skin Armor) the 13-15 RV Column. Meanwhile, an ordinary Critcal Attack would put you in the 9-10 OV column and the exact same 13-15 RV Column, including the Skin Armor! In other words: IT AIN'T WORTH IT!!! Lol.   Why did they bother with that?!  Maybe to bait heroes into trying to take him down the HARD way?!  Lol.

No comments:

Post a Comment