Int: 2 Will: 4 Mind: 4
Infl: 6 Aura: 2 Spirit: 4
Initiative: 15 Hero Points: 50
Energy Absorption: 12
Matter Manipulation: 16
Sealed Systems: 20
Skin Armor: 8
Bonuses: Energy Absorption is actually unlimited, but if he absorbs more than 12, he is thrown forward in time an amount equal to the AP's absorbed.
Limitations: Matter Manipulation can only be used to create and control "quantum matter," a mysterious black substance with a Body of 8.
Advantages: Connection: U.S. Military (Low)
Drawbacks: Dark Secret (criminal, government operative); Minor Psychological Instability; Minor Physical Restriction: Major Force has an artificial hand composed on quantum matter; Serious Rage
Alter Ego: Clifford Zmeck
Occupation: Government Operative (also Criminal)
Equipment (implanted to keep him in check):
WIDE ANGLE MICRO-CAMERA [Body: 1, Remote Sensing: 17] Broadcasts everything he sees and hears to the MF Project
RESPIRATORY CONTROL [Body: 1, Poison Touch: 13, Ammo: 63, R#: 2] Bonus: Not affected by Sealed Systems. R# represents the change that he develops an immunity to the gas.
"ADAM'S APPLE" [Body: 2, AV: 11, EV: 11] Bonus: Bypasses his skin armor. In addition, he suffers a -2 CS Penalty to his RV against this. Attack is Killing Combat.
Source: Who's Who, 3rd Edition; 2nd Edition Background/Roster Book, page 85
Foe of: Captain Atom
Ed's Notes: Ok, so... He outranks "Captain" Atom, he's PAID MORE than Captain Atom, he's Stronger AND tougher that Captain Atom (physical RV is the same a Superman's!) and where "thrown through time" is considered a Limitation for Captain Atom, it considered a BONUS fro Major Force. Captain Atom has that Energy Blast, attacks, but it won't do much damage without shifts. At least he can FLY. (Away!) Lol
2nd Edition omit his "Bonus" as well as the devices that keep him in check.