Dex:   2   Str:   2   Body:    2
Int:   5   Will:  4   Mind:    3
Infl:  2   Aura:  3   Spirit:  2
Initiative:  9  Hero Points:  35

Super Ventriloquism: 7

Skills: *using Scarface only
Charisma (Intimidation): 5*
Weaponry: 3*

Advantages: Connections: Gotham Underworld (High); Gift of Gab*, Leadership*; Scholar (puppetry, gangster films)

Drawbacks: Catastrophic Irrational Attraction to communicating through Scarface; Catastrophic Irrational Attraction to using '30's gangster movie speech patterns*; Catastrophic Rage*; Minor Physical Restriction: Scarface pronounces his 'B's as 'G's*.

Alter Ego: Arnold Wesker
Motivation: Psychopath
Occupation: Mob Boss
Wealth: 6

Scarface [Body: 5]

Tommy Gun [Body: 3, AV: 5, EV: 5, Ammo: 4, R#: 3]

Source: Who's Who, 3rd Edition
foe of: Batman

Ed's Notes: There is probably another joke here about how I'd love to say this is the worst Batman villain, but... Here's the weird thing... This charecter is actually pretty cool, in the comics.  It makes for very interesting reading to see the dichotomy between the utterly milquetoast Wesker and the crazy, mad, bloodthirsty Scarface. It's fun to read, not gonna lie. Whether that would translate into an intersection GAME play scenario... Could be tough, unless the players are VERY low powered.


  1. A Tommy Gun with a circular drum magazine should have an ammo of 50. There is also one that can hold 100, but I doubt that larger one is being used, here.

  2. Side note: If the Tommy Gun is being used by Scarface, and not Wesker, the Ammo would likely be halved to 25, because of the smaller nature of the gun.

    A standard Thompson machine gun magazine, not drum, holding 20 bullets, 30 if extended, 10/15 if in the Scarface sized gun, but, I'm fairly sure their design primarily uses the drum magazine because of it's connections to Scarface in Wesker's mind.