Dex:   6   Str:  20   Body:   15
Int:   4   Will:  5   Mind:    4
Infl:  4   Aura:  2   Spirit:  4
Initiative: 14  Hero Points:  40

Flight: 8
Invulnerability: 16

Advantages:  Connections: Underworld (Low)

Drawbacks: Strange Appearance

Alter Ego: Unknown

Motivation: Thrill Seeker
Occupation: Mercenary
Wealth: 5

Source: Superman: Man of Steel Sourcebook, page 71

foe of: Superman
affiliation(s): Cerberus

Ed's Notes: Shouldn't his powers come from the Armor? IF not, shouldn't THAT MUCH Armor give him a couple AP of Skin Armor or something? (Like Metallo has?) I do dig that this guy can last a couple rounds against Superman, and possibly do some actual damage, especially if the player chooses the Taunt-and-Tank strategy and starts out taking it easy on him (using only a Str of 12, as suggested in the 3rd edition.) 

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