Int: 12 Will: 11 Mind: 10
Infl: 9 Aura: 7 Spirit: 10
Initiative: 35 Hero Points: special
Energy Blast: 17
Magnetic Control: 13
Matter Manipulation: 15
Bonus: Link with the Forever People: When the Infinity Man is formed, he has a number of Hero Points equal to the total of all five combined. Any Hero Points spent are divide and charged to the individuals as evenly as possible. Infinity Man also automatically knows everything known to the Forever People when he appears.
Advantages: Connection: Forever People (High); Lightning Reflexes
Drawbacks: Miscellaneous: Can only be formed by all six Forever People and their Mother Box.
Alter Ego: Forever People
Motivation: Upholding the Good
Source: Apokolips Sourcebook, page 30
Ed's Notes: I really want to run a Forever People adventure, just so I can see how the decide to handle THIS guy. DO they vote? Does one character play him? Do I decide that ANY indecisiveness within the group mean that the character can't act? Could be interesting. One thing... It's kind of irrelevant, but his "Bonus" should probably just have been listed as an "Advantage." Yeah, I'm picky. Lol
|First Appearance: Forever People #1 (February, 1971)|