Tannarak

Tannarak
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Dex:   6   Str:   5   Body:    5
Int:   8   Will:  8   Mind:    7
Infl:  7   Aura: 12   Spirit: 10
Initiative: 23  Hero Points:  32

Powers: 
Sorcery: 9
Transmutation: 10

Skills: 
Martial Artist: 6
Occultist: 4

Advantages: Connections: Dark Circle (Low); Magic Background; Scholar (Alchemy, Immortality Magic, Necromancy)

Drawbacks: Minor Irrational Attraction to all forms of Immortality.

Alter Ego: Unknown
Motivation: Power Lust
Occupation: Sorcerer/Nightclub Owner
Wealth: 8



Source: Magic Sourcebook, page 111




Ed's Notes: A typical mad-sorcerer - minor league, but with delusions of grandeur (and competence.) The picture on the right is useful for visualizing Tannarak the Sorcerer. Tannarak the NIGHT CLUB OWNER looks more like the picture below.  Good low-level mystical villain / spoiler / NPC / etc...  His club could make for an interesting wretched hive for such a campaign as well.




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