Dex:   7   Str:   5   Body:    5
Int:   8   Will: 10   Mind:    7
Infl:  6   Aura:  5   Spirit:  6
Initiative: 23  Hero Points:  70

Energy Blast: 10
Flash: 10
Flight: 10
Force Field: 10
Invulnerability: 10
Regeneration: 10

Detective: 7
Martial Artist: 6
Weaponry: 4

Bonuses: Force Field is Usable On Others.

Limitations: Miscellaneous: If she pushes her Energy Blast or Flash, she becomes unconscious and transparent for 1 hour (10 AP's of time.)

Advantages:  Connections: Legion of Superheroes

Alter Ego: Celeste McCauley, Celeste Rockfish

Motivation: Unwanted Power
Occupation: Hero
Wealth: 6

Source: 3rd Edition Who's Who; 2995 Legion of Superheroes Sourcebook, pages 73-74

Ed's Notes: I'm not exactly sure what they mean by "Pushing" Energy Blast or Flash. You push automatic Powers.  Energy Blast and Flash are both Dice Power. I suppose Flash could be used Automatically, just to create a small bit of light to see, but I can imagine ever needed to PUSH that. I guess I'm interpreting that as "Adds Hero Points to?" Let me know if you agree or have another interpretation.

First Appearance: Legion of Super-Heroes Vol 4 #6 (April, 1990)

1 comment:

  1. Technically according to the DC Heroes Mayfair RPG 3rd edition pg. 17 you can push automatic powers and skills. Pushing is not just limited to automatic Powers. The rules for pushing are explained in detail in Chapter 3 of the 3rd edition DC Hero RPG. Its more complicated than just spending hero points to see if your character was successful at pushing whatever attribute, skill or power they select.