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![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKVLm_NU2e8xHfNcrtceJR9DbiWsa-V8Z7e4rrLbUIF-EpdS0Cyhtz03-ri5M2_Q6fBV38G01uZWFaB0B3-pcQYD4m6hyphenhyphenOb3nRxtKHjh1Qxwn5lmfGMYtTK2-pHRyYRRXz-NZnK89dqo0/s1600/2404702-gunner.png)
Int: 3 Will: 2 Mind: 3
Infl: 2 Aura: 2 Spirit: 3
Initiative: 8 Hero Points: 3
Skills:
Medicine (First Aid): 2
Vehicles: 3
Weaponry: 2
Advantages: Connection: A.R.G.U.S. (Low)
Alter Ego: varies
Motivation: Responsibility of Power
Occupation: Government Agents
Wealth: 4
Equipment:
ARMORED VEST [Body: 4]
Hand Grenade [Body: 1, Bomb: 7, R#: 3]
Laser Rifle [Body: 4, AV: 4, EV: 4, Range 7, Ammo 10, R#2]
Source: Adapted from Arrow Earth
Ed's Notes: ARGUS is something that I want to incorporate more into my games. The write-up above comes almost directly from the source website. I could see certain, individual agents having 1-4 additional skills, depending on their specialty:
Acrobatics: 2
Detective: 4
Gadgetry: 3
Martial Artist: 3
Military Science: 4
Scientist: 3
Thief: 4
And some could be merely armed with a sidearm:
Laser Pistol [Body: 4, AV: 3, EV: 4, Range 6, Ammo 10, R#2]
All and all though, they do seem a bit lower rent than Checkmate Knights.
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First Appearance: Justice League Vol 2 #7 (May, 2012) |
thank you ดูหนังออนไลน์
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