Animate Objects

Animate Objects
Class:     Mystical    Link:        Aura
Range:     Normal      Type:        Auto
Base Cost: 30          Factor Cost: 5     

Description: This Power allows a Character to cause inanimate objects to move and behave as if they were alive. Animated objects are always under the total control of the Power user. The AP's of Animate Objects equal both the maximum Body of any individual object which can be animated and the maximum number of objects which can be animated at any  one time.

An animated object will possess a Dex and Str equal to the Character's AP's of Power but retains it's own Body. the object also possesses Mystical Attributes equal to the Character's AP's of Animate Objects. An animated object possesses no Mental Attributes and is immune to Mental Attack.

Animate objects cannot change shape but if the object has any limbs or appendage-like constructs, these can function as arms and legs, allowing the object to move and fight.

Brother Power the Geek has this Power.

Source: 3rd Edition Rulebook, page 67

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