Class: Mystical Link: Aura
Range: Normal Type: Auto
Base Cost: 25 Factor Cost: 8
Description: This Power allows a Character to summon into existence an actual creature of living ice who will follow the Character's instructions for a length of time (in AP's) equal to the Character's AP's of Ice Animation. At the end of this time, the creature will disperse into ice and water.
A Character using the Ice Animation Power divides the AP's of Power into two numbers as desired. The first number serves as the creature's Dex, Str and Body while the second number serves as the creature's Infl, Aura and Spirit against Mystical Attacks. Ice creatures do not possess Mental Attributes and, as such, are immune to all Mental Attacks.
The ice creature occupies a volumes equal to its AP's of Str and moves at a speed equal to it's Dex. In addition a animated ice creature suffers a -2 Column Shift modifier to its RV against heat-based attacks.
Source: 3rd Edition Rulebook, page 70