Showing posts with label Intergang. Show all posts
Showing posts with label Intergang. Show all posts

Shockwave

Shockwave
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Dex:   3   Str:   3   Body:    4
Int:   2   Will:  2   Mind:    2
Infl:  2   Aura:  2   Spirit:  2
Initiative: 7/12 Hero Points: 15

Advantages: Connections: Organized Crime (High), Intergang (Low), The 1000 (Low) 

Alter Ego: Clarence Schiffel
Motivation: Mercenary
Occupation: Professional Criminal
Wealth: 2

Equipment:
EXOSKELETON [Dex: 8, Str: 10, Body: 10]



Source: Superman: Man of Steel Sourcebook, page 101
foe of: Superman



Ed's Notes: They missed something...

Power: 
Gravity Increase: 30

Limitation: Gravity increase is always on and represents the gravitational field created by his SUPER, MASSIVE FUCKING BALLS.

Yes, I used that joke before (and explained it a bit more, but the short version is that this is an oridinary guy with some Tech that makes him about as physically menacing as BATMAN. And where does he operate? METROPOLIS. Lol.

I used that joke in Barrage's entry, and re-used it here because they are 99% the Exact. Same. Character.

Blindspot

Blindspot
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He's the one on the left, getting arrested. Lol
Dex:   3   Str:   3   Body:    3
Int:   2   Will:  2   Mind:    2
Infl:  2   Aura:  2   Spirit:  2
Initiative:  9  Hero Points:   5

Skills:
Martial Artist: 5
Weaponry: 3

Advantages: Connections: Street (Low), Intergang (High)

Alter Ego: Unknown
Motivation: Mercenary
Occupation: Intergang Operative
Wealth: 1

Equipment:
JUMPSUIT [Body: 3, Invisibility: 5, R#: 2]



Source: Superman: Man of Steel Sourcebook, page 65



Ed's Notes: I mean... OK, so as Intergang members go, I guess he's... unique. But this seems like another guy with minimal tech, negligible skills (not even Thief (Stealth)?!) and no real power, who's in WAY over his head. Could he be a decent spy? Sure. ANYWHERE OTHER THAN IN METROPOLIS. He is uniquely UNqualified to operate in a town who hometown defender has both super hearing and super vision and therefore can EASILY deal with Invisible foes. (And is that DAN TURPIN, a regular Policeman, arresting him in the picture above?!) Kinda want to give this guy the same HUGE BALLS Power I joked about with Barrage. Lol

Turmoil

Turmoil
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Dex:   9   Str:  18   Body:   13
Int:   1   Will:  1   Mind:    1
Initiative: 10                  

Powers:
Projectile Weapons: 15
Running: 7



Source: Who's Who 3rd Edition
Foe of: Superman



Ed's Notes: One of the heavier (the heaviest?) hitters in Intergang.

Killgrave

Killgrave
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Dex:   2   Str:   2   Body:    2
Int:   7   Will:  5   Mind:    3
Infl:  2   Aura:  2   Spirit:  2
Initiative:11/17 Hero Points: 65

Skills:
Charisma (Intimidation, Interrogation): 8
Martial Artist: 5
Military Science: 5
Thief: 6
Vehicles: 6
Weaponry: 5

Advantages: Con
nections: Intergang 
(High); Genius

Drawbacks: Minor Physical Restriction (dwarfism)

Alter Ego: Professor Thaddeus Killgrave
Motivation: Mercenary
Occupation: Mad Scientist
Wealth: 4

Equipment:
GIANT ROBOT [Dex: 8, Str: 12, Body: 9, AV: 10, EV: 10, Range: 7, R#: 2]



Source: Who's Who 3rd Edition; Superman: Man of Steel Sourcebook, page 85
Foe of: Superman




Ed's Notes: I'll have to do a page on Mad Scientists in the DCU sometime. lol

Bruno Manheim

Bruno "Ugly" Manheim
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Dex:   6   Str:   4   Body:    4
Int:   4   Will:  6   Mind:    4
Infl:  3   Aura:  3   Spirit:  3
Initiative: 15  Hero Points:  35

Skills:
Charisma (Intimidation, Interrogation): 8
Martial Artist: 5
Military Science: 5
Thief: 6
Vehicles: 6
Weaponry: 5

Advantages: Connections: Galaxy Communications (High), Intergang (High),

Street (High); Leadership; Scholar (crime)

Alter Ego: None
Motivation: Power Lust
Occupation: Head of Intergang 
Wealth: 12

Equipment:
.45 Automatic [Body: 4, EV: 4, Range: 4, Ammo: 8, R#: 2]



Source: Who's Who 3rd Edition; Superman: Man of Steel Sourcebook, page 82
Foe of: Superman




Ed's Notes: This is amazing. He is not substantively or statistically different from any of the mob-bosses that Batman takes on in Gotham (Penguin, Black-Mask, etc...) and yet he operates in METROPOLIS.  That's... insane. Lol

Morgan Edge

Morgan Edge
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Dex:   5   Str:   3   Body:    3
Int:   6   Will:  4   Mind:    4
Infl:  6   Aura:  4   Spirit:  5
Initiative: 17  Hero Points:  20

Skills:
Artist (Photographer): 3
Charisma: 8
Weaponry: 5

Advantages: Connections: Galaxy Communications (High), Intergang (High), DeSaad (Low); Connoisseur;  Gift of Gab; Leadership; Omni-Connection; Scholar (broadcasting)


Drawbacks: Dark Secret (Connection to Intergang); Serious Physical Restriction (heart condition)

Alter Ego: None
Motivation: Power Lust
Occupation: Former CEO of Galaxy Communications
Wealth: 17



Source: Who's Who 3rd Edition; Superman: Man of Steel Sourcebook, page 82; Atlas of the DC Universe, page 71
Foe of: Superman, Prankster




Ed's Notes: He just seems like a guy in WAY over his head.  I mean... Taking on Superman, challenging Lex Luthor and dealing with DeSaad, and all that with a heart condition?!  Dude, seriously: RETIRE. And enjoy your money. Wow.

Intergang

The following characters are associated with Intergang:

Blindspot
Bruno "Ugly" Manheim
Morgan Edge
Shockwave
Thaddeus Killgrave
Turmoil

They also have an army of mooks in their employ:



Shock-Troops
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Dex:   5   Str:   4   Body:    4
Int:   2   Will:  3   Mind:    2
Infl:  2   Aura:  2   Spirit:  2
Initiative: 11  Hero Points:  10

Skills: *linked
Martial Artist: 5
Vehicles: 5
Weaponry: 5

Advantages: Connection: Intergang (Low); Intensive Training

Motivation: Mercenary
Occupation: Hired Muscle
Wealth: 5

Equipment:
'HEAVY METAL' ARMOR [Str: 7, Body: 8]

Energy Truncheon [Body: 4, AV: 6, EV: 6, Range: 2, Ammo: 10, R#: 2]




Gassers
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Dex:   5   Str:   3   Body:    4
Int:   3   Will:  3   Mind:    3
Infl:  2   Aura:  2   Spirit:  2
Initiative: 12  Hero Points:   5

Skills: *linked
Martial Artist: 5
Vehicles: 5
Weaponry: 5

Advantages: Connection: Intergang (Low); Intensive Training

Motivation: Mercenary
Occupation: Hired Muscle
Wealth: 4


Equipment:
'GASSER' ARMOR [Body: 6, Sealed Systems: 9, Thermal Vision: 7, R#: 2]


Gas Gun [Body: 4, Fog: 7, Poison Touch: 7, R#: 2] Limitation: Fog and Poison Touch must be used together. Bonus: All target within Fog are affected by Poison Touch





Wall-Crawlers

________________________________
Dex:   5   Str:   4   Body:    4
Int:   2   Will:  3   Mind:    2
Infl:  2   Aura:  2   Spirit:  2
Initiative: 11  Hero Points:  10


Skills: *linked
Martial Artist: 5
Vehicles: 5
Weaponry: 5

Advantages: Connection: Intergang (Low); Intensive Training

Motivation: Mercenary
Occupation: Hired Muscle
Wealth: 4


Equipment:
'WALL CRAWLER' ARMOR [Str: 5, Body: 6, Flight: 8, Cling: 4, R#: 2]

Laser Pistol [Body: 4, AV: 5, EV: 5, Range: 5, Ammo: 10, R#: 3] 



All members of the team may have access to the following tech:
HOVERCRAFT [Body: 10, AV: 7, EV: 7, Flight: 13, R#: 2]

MENTAL REPROGRAMMER  [Body: 5, Hypnotism: 10, R#: 3] 



Source: Who's Who, 3rd Edition; Superman: Man of Steel Sourcebook, pages: 82-83
Foes of: Superman



Ed's Notes: I'm not sure that this would work as well in-game as it does in the comics, but you've got to hand it to these guys for their HUGE BALLS.  I mean... An organized crime gang, with NO super-powered members, and only slightly better-that-street-level weaponry (yeah, it's from Apokolips, but Team Luthor gets better stuff!) operating in METROPOLIS?! Right in SUPERMAN'S BACK YARD?!  Yeah... not a great plan, guys!