Booster Gold

Booster Gold
________________________________
Dex:   6   Str:   4   Body:    5
Int:   5   Will:  5   Mind:    5
Infl:  6   Aura:  5   Spirit:  5
Initiative: 19  Hero Points:  70

Skills:
Charisma: 7
Martial Artist: 5
Scientist: 4
Vehicles: 4

Advantages: Attractive; Connection: Congolmerate (High); Justice League International (High), Network Televions (Low), U.S. Government (Low); Popularity

Drawbacks: Minor Irrational Attraction to attractive women and money; Secret Identity

Alter Ego: Michale Jon Carter
Motivation: Thrill of Adventure
Occupation: Repo Man
Wealth: 3

Equipment:
BOOSTER GOLD BATTLESUIT [Str: 7, Body: 7, Energy Absorption: 2, Energy Blast: 6, Force Field: 15, Force Shield:  2, Power Reserve: 6, Telescopic Vision: 5, Thermal Vision: 7, R#: 2] Bonus: Force Field can be projected at a distance, but loses 1 AP for every AP of distance.

LEGION FLIGHT RING [Body: 5, FLight: 8, Telepathy: 8] Limitation: Telepathy allows ring to be operated at a distance, and emit a distress call. Booster was never trained in either of these applications however.

SKEETS (see seperate page)



Source: Who's Who, 3rd Edition
also see: 2nd Edition, Blue Beetle



Ed's Notes:  This guy knew how to come by superpowers: STEAL THEM. Lol. In spite of that, I always dug Booster. 


First Appearance: Booster Gold #1 (February, 1986)



1 comment:

  1. Hey sorry for bothering You but considering that booster gold stories usually have time travel It is weird that it's missing, maybe because it is from another era of the cómics maybe time travel wasnt included

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