Showing posts with label Booster Gold. Show all posts
Showing posts with label Booster Gold. Show all posts

Skeets

Skeets
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Dex:   7   Str:   1   Body:    9
Int:   6   Will:  5   Mind:    5
Infl:  4   Aura:  3   Spirit:  6
Initiative: *                   
* acts on Booster Gold's Initiative

Powers:
Enervy Blast: 6
Recall: 20

Skills:
Gadgetry: 7
Scientist: 7 

Advantages: Scholar (20th Century History and Customs)



Source: Who's Who, 3rd Edition
also see: Booster Gold



Ed's Notes: Booster's FLYING robotic computer. Should also have:

Powers:
Flight: 7 (?)

Booster Gold

Booster Gold
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Dex:   6   Str:   4   Body:    5
Int:   5   Will:  5   Mind:    5
Infl:  6   Aura:  5   Spirit:  5
Initiative: 19  Hero Points:  70

Skills:
Charisma: 7
Martial Artist: 5
Scientist: 4
Vehicles: 4

Advantages: Attractive; Connection: Congolmerate (High); Justice League International (High), Network Televions (Low), U.S. Government (Low); Popularity

Drawbacks: Minor Irrational Attraction to attractive women and money; Secret Identity

Alter Ego: Michale Jon Carter
Motivation: Thrill of Adventure
Occupation: Repo Man
Wealth: 3

Equipment:
BOOSTER GOLD BATTLESUIT [Str: 7, Body: 7, Energy Absorption: 2, Energy Blast: 6, Force Field: 15, Force Shield:  2, Power Reserve: 6, Telescopic Vision: 5, Thermal Vision: 7, R#: 2] Bonus: Force Field can be projected at a distance, but loses 1 AP for every AP of distance.

LEGION FLIGHT RING [Body: 5, FLight: 8, Telepathy: 8] Limitation: Telepathy allows ring to be operated at a distance, and emit a distress call. Booster was never trained in either of these applications however.

SKEETS (see seperate page)



Source: Who's Who, 3rd Edition
also see: 2nd Edition, Blue Beetle



Ed's Notes:  This guy knew how to come by superpowers: STEAL THEM. Lol. In spite of that, I always dug Booster. 


First Appearance: Booster Gold #1 (February, 1986)



Blue Beelte

Blue Beetle
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Dex:   8   Str:   4   Body:    5
Int:   7   Will:  5   Mind:    5
Infl:  6   Aura:  5   Spirit:  5
Initiative: 23  Hero Points:  65

Skills: *linked
Acrobatics: 8*
Charisma: 6*
Detective: 7*
Gadgetry: 9
Martial Artist: 6
Scientist: 7*
Thief: 8*
Vehicles: 8*
Weaponry: 8*

Advantages: Connection: Justice League International (High), S.T.A.R. Labs (High); Genius; Intensive Training

Drawbacks: Minor Irrational Attraction to attractive women; Secret Identity

Alter Ego: Ted Kord
Motivation: Upholding the Good
Occupation: Repo Man
Wealth: 3

Equipment:
BB Gun [EV: 6, Flash: 6, Super Breath: 6, Body: 5, R#: 2]

REMOTE CONTROL [Body: 3] Allows operation of THE BUG from up to 14 AP's away

THE BUG [Dex: 5, Str: 10, Body: 10, Int: 10, Will, 3, Claws: 8, Directional Hearing: 10, Extended Hearing: 6, Extra Limb (x2) : 10, Flight: 11, Force Shield: 5, Full Vision: 6, Heat Vision: 9, Lightning: 10, Magnetic Control: 9, Radar Sense: 12, Recall: 20, Sealed Systems: 15, Solar Sustenance: 20, Super Hearing: 12, Telescopic Vision: 5, Thief (Stealth): 8, Swimming: 6, Ultra Vision: 10] Lightning is touch only (on the hull.) Magnetic Control CAN apply to the hull.



Source: Who's Who, 3rd Edition
also see: 2nd Edition, Booster Gold
foes: Madman



Ed's Notes:  This is the Silvery/Post Crisis version of BB, prior to the New 52. The Acrobatic Guy with the Cool Ship and the Gadgetey Gun, NOT one of the one(s) with the magic scarab stone.