Hawkman II

Hawkman II
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Dex:   9   Str:   6   Body:    8
Int:   9   Will:  8   Mind:    8
Infl:  5   Aura:  6   Spirit:  6
Initiative: 27  Hero Points: 100

Powers:
Sealed Systems: 11
Skin Armor: 4
Speak With Animals: 5
Telescopic Vision: 4


Skills:
Detective: 7
Gadgetry: 12
Martial Artist: 9
Scientist: 7
Weaponry: 12

Limitations: Speak With Animals only works on birds

Advantages: Connections: Justice League International (High), Midway City Police (High); Genius; Lightning Reflexes; Scholar (archaeology, history)

Drawbacks: Married

Alter Ego: Katar Hol, Carter Hall
Motivation: Upholding the Good
Occupation: Archaeologist
Wealth: 4

Equipment:
ANTI-GRAVITY BELT [Body: 10, Gravity Decrease: 7] Limitation: Gravity Decrease only works on wearer. The Belt alone only allows user to hover.

Wings [Str: 6, Body 10, Air Control: 4, Flight: 8] Limitations: Flight only works if user is wearing an anti-gravity belt.

Mace [Body: 9, EV: 5]

 


Source: 2nd Ed. Background/Roster Book, pages 38-39
Rouges: Byth, Kanjar Ro, Matter MasterShadow Thief
supporting cast: Hawkgirl, Mavis Trent
affiliation(s): Justice League of America



Ed's Notes: This is the classic, "Silver Age-y"version of Hawkman from the 2nd Edition. This was by far my favorite version of the character, and I prefer it to the Armored, Sci-Fi version represented in the 3rd Edition.  The third edition does include a nice upgrade the the Belt, which I would allow:

ANTI-GRAVITY BELT [Body: 9, Gravity Decrease: 7] Limitation: Gravity Decrease only  allows user to hover in place and lift great weights.

This gives Hawkman an effective Str of 13 for the purpose of lifting things.  And I would have no problem allowing this version of the belt to be used.


First Appearance: The Brave and the Bold #34 (February, March, 1961)

1 comment:

  1. No connection to the Atom? They were best friends in the Silver Age :)

    ReplyDelete