This is a page of various, low-level mooks, who are not affiliated with larger organizations. Most of these are interchangeable, and can be used for other street-level thugs as well.
Average Thug
(Batman Role Playing Game, page 152)
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Dex: 2 Str: 2 Body: 2
Int: 2 Will: 2 Mind: 2
Infl: 2 Aura: 2 Spirit: 2
Initiative: 6 Hero Points: 0
Skills:
Vehicles: 2
Weaponry: 2
Advantages: Connection: Street (Low)
Wealth: 1
Equipment:
Assorted Knives [Body: 5, EV: 3] (3rd Edition Sourcebook, page 122)
& Clubs [Body: 3, EV: 3] (3rd Edition Sourcebook, page 122)
Elite Thug / Mob Boss
(Batman Role Playing Game, page 152)
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Dex: 5 Str: 3 Body: 4
Int: 4 Will: 3 Mind: 3
Infl: 4 Aura: 3 Spirit: 4
Initiative: 15 Hero Points: 15
Skills:
Martial Artist: 4
Military Science: 4
Thief: 4
Vehicles: 5
Weaponry: 5
Advantages: Area Knowledge (City of Residence); Connections: Street (High), Underworld (High); Lightning Reflexes
Wealth: 4
Equipment:
Various Automatic Weapons [Body: 4, AV: 5, EV: 5, Range: 5, Ammo: 4, R#: 3] (3rd Edition Rulebook, page 123)
Experienced Thug
(Batman Role Playing Game, page 152)
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Dex: 4 Str: 2 Body: 3
Int: 3 Will: 3 Mind: 3
Infl: 3 Aura: 3 Spirit: 4
Initiative: 10 Hero Points: 10
Skills:
Martial Artist: 4
Thief: 3
Vehicles: 4
Weaponry: 4
Advantages: Connections: Street (High), Underworld (Low); Scholar (street crime)
Wealth: 2
Equipment:
Various Guns [Body: 4, EV: 4, Range: 5, Ammo: 7, R#: 3] (3rd Edition Rulebook, page 123)
& Weapons [Body: 6, EV: 4] (Sword, from 3rd Edition Rulebook, page 122)
Good Thug
(Batman Role Playing Game, page 152)
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Dex: 3 Str: 2 Body: 3
Int: 3 Will: 2 Mind: 2
Infl: 2 Aura: 2 Spirit: 2
Initiative: 6 Hero Points: 5
Skills:
Vehicles: 3
Weaponry: 3
Advantages: Connections: Street (Low), Underworld (Low)
Wealth: 2
Equipment:
Assorted Knives [Body: 5, EV: 3] (3rd Edition Sourcebook, page 122)
& Guns [Body: 4, EV: 3, Range: 4, Ammo: 6, R#: 3] (3rd Edition Rulebook, page 123)
Blood's Troops
(New Titans Sourcebook, page 118)
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Dex: 2 Str: 2 Body: 2
Int: 2 Will: 2 Mind: 2
Infl: 2 Aura: 2 Spirit: 2
Initiative: 8 Hero Points: 5
Skills:
Martial Artist: 4
Vehicles: 4
Weaponry: 4
Motivation: Mercenary
Occupation: Security
Equipment:
Laser Pistol [Body: 4, AV: 3, EV: 4, Ammo: 10, R#: 2]
Hugo Strange's Thugs
(Who's Who, 3rd Edition)
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Dex: 3 Str: 3 Body: 3
Int: 2 Will: 2 Mind: 2
Infl: 2 Aura: 2 Spirit: 3
Initiative: 9 Hero Points: 0
Skills:
Martial Artist: 4
Vehicles: 3
Weaponry: 4
Joker's Thugs
(Who's Who, 3rd Edition)
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Dex: 3 Str: 3 Body: 3
Int: 2 Will: 2 Mind: 2
Infl: 2 Aura: 2 Spirit: 3
Initiative: 9 Hero Points: 0
Skills:
Martial Artist: 4
Vehicles: 3
Weaponry: 4
The Key's Key-Men
(Justice League Sourcebook, page 86)
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Dex: 4 Str: 4 Body: 4
Int: 4 Will: 4 Mind: 4
Infl: 4 Aura: 4 Spirit: 4
Initiative: 14 Hero Points: 0
Skills:
Martial Artist: 4
Weaponry: 4
Thief
(DC Heroes RPG, 3rd Edition, pages 15-16)
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Dex: 3 Str: 3 Body: 3
Int: 3 Will: 3 Mind: 3
Infl: 3 Aura: 3 Spirit: 3
Initiative: 9 Hero Points: 0
Equipment:
Knife [Body: 2, EV: 4]
Baseball Bat [Body: 1, EV: 4]
Typical Hooligan (at the Ace O'Clubs)
(Who's Who, 3rd Edition)
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Dex: 3 Str: 3 Body: 3
Int: 1 Will: 2 Mind: 2
Infl: 2 Aura: 2 Spirit: 2
Initiative: 6 Hero Points: 5
Skills:
Weaponry (Melee): 3
Advantages: Area Knowledge (Metropolis Docks); Connection: Street (Low)
Equipment:
Broken Bottle [Body: 1, EV: 2]
Chair/Table [Body: 2, EV: 3]
Typical Ra's al Ghul Follower
(Who's Who, 3rd Edition)
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Dex: 4 Str: 4 Body: 4
Int: 3 Will: 3 Mind: 4
Infl: 2 Aura: 2 Spirit: 5
Initiative: 11 Hero Points: 5
Skills:
Martial Artist: 5
Thief: 4
Advantages: Connections: Ra's al Ghul (Low)
Drawbacks: Serious Irrational Attraction to obeying Ra's without question
Motivation: Mercenary
Occupation: Criminal
Wealth: 5
Average Royal Flush Gang Foot Soldier
(Who's Who, 3rd Edition)
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Dex: 4 Str: 3 Body: 3
Int: 3 Will: 2 Mind: 2
Infl: 2 Aura: 3 Spirit: 2
Initiative: 11 Hero Points: 55 <--possible error. 5, maybe?
Skills:
Acrobatics: 5
Martial Artist: 5
Weaponry: 5
Equpiment:
2-Way Headset Radio [Body: 2, Telepathy: 14, R#: 2] Limitations: Telepathy represents range of radio. Bomb represent self-destruct device.
Blaster Pistol [Body: 4, EV: 9, R#: 2]
8 AP ABC Omni-Cards (x2)
Scarecrow's Thugs
(Who's Who, 3rd Edition)
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Dex: 3 Str: 3 Body: 3
Int: 2 Will: 2 Mind: 2
Infl: 2 Aura: 2 Spirit: 3
Initiative: 9 Hero Points: 0
Skills:
Vehicles: 3
Weaponry: 4
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