Fay "Ma" Gunn

Fay "Ma" Gunn
Dex:   2   Str:   1   Body:    2
Int:   5   Will:  4   Mind:    4
Infl:  4   Aura:  3   Spirit:  3
Initiative: 11  Hero Points:  15

Advantages: Area Knowledge (Crime Alley); Scholar (teaching)

Drawbacks: Age (Old)

Alter Ego: None
Motivation: Mercenary
Occupation: Teacher
Wealth: 3

Source: Batman Sourcebook, pages 7
Foe of: BatmanRobin

Ed's Notes: Kinds pointless as a "villain," but useful as an NPC, assuming the PC's are of the "wouldn't hit an old lady" persuasion. Runs the "Ma Gunn's School For Boys," where Jason Todd learned to be a delinquent before meeting up with the Batman, who took him under his wing. (While trying to boost the rims from the Batmobile. Yeah - THIS is who taught him that!)

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