Fledermaus

Fledermaus
________________________________
Dex:   6   Str:   3   Body:    4
Int:   4   Will:  4   Mind:    4
Infl:  4   Aura:  3   Spirit:  5
Initiative: 18  Hero Points:  25

Skills: *linked
Acrobatics: 6*
Martial Artist: 6*
Thief: 6*
Vehicles: 6*
Weaponry: 6*


Advantages: Connections: Axis Amerika (High); Lightning Reflexes
  
Drawbacks: Secret Identity

Alter Ego:  Unknown
Motivation: Power Lust
Occupation: Axis Operative
Wealth: 3

Equipment:
Boomerang [Str: 6, Body: 4, Gliding: 2] Note: Is attached to a swing line that is 4 AP's long.

Flash Pellets (x3) [Body: 1, Flash: 7]

Smoke Pellets (x5) [Body: 1, Fog: 9]

Stun 
Pellets (x5) [Body: 1, EV: 8]

6 AP C Omni-Gadget



Source: World at War Sourcebook, page 73





Ed's Notes:
 The Nazi's answer to Robin. Which is odd... Think about this... They created a Super-team (Axis Amerika) to run missions in the U.S. during the War and they felt it was important to have a counterpart to ROBIN on it.  Although, fine, he's Die Grosshorn Eule's sidekick, so maybe he's just along for the ride with that choice, BUT... Shouldn't
 he then have:

Drawback: Age (Young) ...?

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