Lizabeth Tremayne
________________________________Int: 3 Will: 4 Mind: 2
Infl: 3/2 Aura: 3/2 Spirit: 2
Initiative: 8/7 Hero Points: 5
Skills:
Artist (Writer): 2
Charisma: 4
Advantages: Connection: Press (Low), Swamp Thing (Low)
Drawbacks: Miscellaneous: Several years ago, was deeply traumatized by an explosion. For many years, she was incapable of interacting normally with other people. Although this is no longer the case, the trauma still inhibits her ability to think clearly and remember.
Alter Ego: None
Motivation: Upholding the Good
Occupation: Former News Reporter/Writer
Wealth: Formerly 7, now 3
Source: Swamp Thing Sourcebook, page 20; Atlas of the DC Inverse, page 35
Ed's Notes: She lost her Charisma Skill and the Higher Infl and Aura ratings as a result of the events in Saga of the Swamp Thing #20, which I assume is what the Miscellaneous Drawback above is referring to. As a News Reporter, she was one of the first people to sight and report on Swamp Thing.
The ADCU Entry is a little bit different. It's not better or worse, just different, depending on how you want to fit her into your campaign. For completeness sake, and since either could be used, here is the ADCU entry:
Lizabeth (Liz) Tremayne
________________________________Int: 4 Will: 3 Mind: 3
Infl: 2 Aura: 2 Spirit: 2
Initiative: 8 Hero Points: 2
Skills:
Artist (Writer): 5
Advantages: Connection: Swamp Thing (Low); Scholar Botany
Drawbacks: Serious Psychological Instability; Traumatic Flashbacks (physical abuse)
Alter Ego: None
Motivation: Upholding the Good
Occupation: Novelist
Wealth: 6
No comments:
Post a Comment