Prince Ra-Man

Prince Ra-Man
________________________________
Dex:   6   Str:   4   Body:    4
Int:   8   Will:  6   Mind:    6
Infl:  9   Aura:  8   Spirit:  9
Initiative: 23  Hero Points:  85

Powers: *Mystic Linked
Invisibility: 7*
Mental Blast: 7*
Sorcery: 8 (later in career)
Telekinesis: 9*
Transmutation: 5

Skills:
Animal Handling: 5
Charisma: 9
Detective: 9
Occultist: 11

Limitations: Miscellaneous: All Powers are projected in a beam from his forehead.

Advantages:  Are Knowledge (Mystery Mansion); Buddy: Elsa Magusson); Extensive headquarters (Mystery Mansion); Pet (Memakata); Scholar (charlatans); Sharp Eye

Drawbacks: Dark Secret (origin); Secret Identity


Alter Ego: Mark Merlin

Motivation: Upholding the Good
Occupation: Prince
Wealth: 11



Source: Atlas of the DC Universe, page 18




Ed's Notes: So, a milestone of note... While this isn't the first character I've transcribed from the Atlas of the DCU, this marks the point in which I've completed all of the characters from all of the other published 2nd and 3rd Edition Sourcebooks, and now only the ADCU remains. So this is the first entry of the final book before what was my initial vision for this blog is finally complete! So... Kind of exciting! Lol

Not much to say about this guy... I think if I had a player who wanted to run him, I'd re-play the origin (an I'd have to look that up first! Lol) and then make them work towards saving up enough hero points to add the Sorcery Power at 8 AP's, at which point the character becomes REALLY interesting to play, because the Power brings versatility but the relatively low rating, of both the Power and his Spirit, keeps him from being stupidly overpowered. (Though he could access all 8 AP's of Sorcery without ever taking Mystical Damage, since his Spirit IS one column higher.) BTW... Adding 8 AP's of Sorcery to a character that doesn't already the Power would cost 9,800 Hero Points. (Assuming I'm reading the rules correctly.) So... I hope they REALLY like playing this guy, because that could take a while. Lol (Maybe we just start them out with a Sorcery of 0, and agree that they don't add it until they have enough for 8, which would only be 800 Hero Points.) (Depends on how much that PC has annoyed the crap out of me in previous games, I guess? LMAO)

Otherwise, I only have my usual complaint of them giving him a Buddy and/or a Pet (both, in this case) and then NOT STATTING THEM OUT! Gah! HATE that! And there is nothing about them on Writeups.org either, so the GM and PC would have to negotiate and stat them out as well.

No comments:

Post a Comment