Robin VI

Robin VI
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Dex:   4   Str:   1   Body:    2
Int:   5   Will:  5   Mind:    3
Infl:  3   Aura:  3   Spirit:  4
Initiative: 12  Hero Points:  20

Skills: *linked
Acrobatics: 6
Animal Handling (Riding): 4
Artist (Actress): 4
Gadgetry: 6
Medicine (First Aid): 4
Scientist: 6
Thief (Locks and Safes): 4
Weaponry: 5

Advantages: Connections: Batman (High), Green Arrow (Low); Luck; Rich Friend (Bruce Wayne); Scholar (Computers)
  
Drawbacks: Age (young); Mistrust; Secret Identity; Miscellaneous: Body mass is only 1 AP.

Alter Ego: Carrie Kelley

Motivation: Thrill of Adventure
Occupation: Student
Wealth: 0

Equipment:
TINTED GOGGLES [Body: 3, Shade: 2]


Slingshot [Body: 3, EV: 1, Ammo: 1, Range: 3, R#: 3]

Firecrackers [Body: 1] No game effects, but they make noise and cause a distraction.

Swingline and Grapple [Str: 4, Body: 7] Lines are 5 AP's long and can double as a lasso

REMOTE CONTROL WRIST UNIT [Body: 2, Radio Communications: 7] Limitation: Radio Communications can only to issue orders to Bat-vehicles, who will interpret those with their AI, but can also remotely locate the Wrist Unit.




Source: Adapted from Writeups.org




Ed's Notes: This is my favorite Robin. The entry above was lifted almost verbatim from the Writeups.org entry. Her stats are VERY Low, but she came into Batman's partnership with literally NO training, and a costume she picked up at a Halloween Thrift Store. So it's fair that she should be the lowest powered of all the Robins.


I considered giving her Vehicles, but she didn't actually pilot any of the Bat-vehicles so much as tell them where to go while they self-drove. (She did re-program the Bat-copter on the fly though, so that's impressive.) I had to adjust her Science (Computers) skill (since that doesn't EXIST in DCH) into Scientist, Gadgetry and a Scholar advantage. I also left off the Superspeed of 1 they gave her for being a quick study. (Um... NO, that's what Scientist, Gadgetry and a Scholar advantage are for!) Writeups had a lot of extra stuff tied to her slingshot - stuff that was all rated too low to affect gameplay all that much anyway, and which could be accomplished, IMHO, through trick shots. SO this was structured similarly to (although not statted exactly like) Jason Todd's slingshot.

Anyway, this could be a fun challenge to play, and there's a lot of potential as this represents where she was when first coming into Batman's partnership.


First Appearance: Batman: The Dark Knight Returns #1 (February, 1986)




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