Manhunter II (Clone)

Manhunter II (Clone)
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Dex:   8   Str:   5   Body:    6
Int:   9   Will:  8   Mind:    8
Infl:  8   Aura:  7   Spirit:  7
Initiative: 29  Hero Points:  45

Powers:
Regeneration: 10

Skills: *linked
Acrobatics: 8*
Animal Handling: 7
Detective: 6
Martial Artist: 8*
Military Science: 11
Thief: 8*
Vehicles: 8*
Weaponry: 8*

Advantages: Connoisseur; Lightning Reflexes; Scholar (outdoor survival); Sharp Eye

Drawbacks: Secret Identity

Alter EgoPaul Kirk, Kirk DePaul
Motivation: Responsibility of Power
Occupation: Former Council Agent
Wealth: 8

Equipment:
1916 Mauser Machine Pistol with Silencer [Body" 5, EV: 6, Ammo: 8, Bomb: 4 (explosive rounds), R#:2]

Bundi Dagger [Body: 8, EV: 4]

Throwing Stars (x4) [Body: 2, EV: 2]



Source: adapted from World at War Sourcebook, page 60 combined with 2nd Edition In Hot Pursuit Module, pages 38-39
also see: Manhunter II
foes: Paul Kirk Clones



Ed's Notes: This is a newer (not WWII-era) version of the second Manhunter that was cloned by the Council, then defected, and was then hunted by more clones of himself. A little more interesting than the original, though with a very ridiculous looking vintage 1970's era style costume. Since the In Hot Pursuit module contained stats on his clones, I figured I could use that entry, combined with the original entry form the WaW Sourcebook, to create this version. Basically? He gets the better of everything, stat-wise between the WaW and entry and the IHP entry. The result is a pretty cool assassin, post heel-face turn.


First Appearance: Adventure Comics #58 (January, 1941)

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