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![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlBUgNQonyIWO4dZql3LJi95B3aypRKPTgM0Sk5dFz12VPnpg1weblcWHAKb8mbMyzp8n_dFcRmdMcok6xsDzFQCbA7lnMsHH0qKt0M0DLdu2uWwQ2Se2bg7Hj1y5xpEQEHBg4YdVPEnY/s1600/4145008-newgenesisarmy.jpg)
Int: 5 Will: 4 Mind: 4
Infl: 4 Aura: 3 Spirit: 4
Initiative: 17 Hero Points: 5
Skills:
Martial Artist: 7
Military Science: 7
Weaponry: 6
Vehicles: 2
Advantages: Connections: Supertown (Low); Iron Nerves
Alter Ego: varies
Motivation: Responsibility of Power
Occupation: Soldiers
Wealth: varies
Equipment:
ARMOR [Body: 7]
Ceremonial Staves [Body: 4, AV: 7, EV: 7, Energy Blast: 7, R#: 2]
Source: 2nd Edition Law of Darkness Module, page 14
Ed's Notes: The guards and soldiers of New Genesis. AV/EV/OV/RV's all 7's. They could pose a reasonable threat in large numbers to all but the toughest PC's. (In LARGE NUMBERS anyway.)
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