Kobra

Kobra
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Dex:  10   Str:   5   Body:    6
Int:  11   Will: 11   Mind:   12
Infl:  9   Aura:  8   Spirit: 10
Initiative: 34  Hero Points: 110

Skills: *linked
Acrobatics: 8
Charisma: 12
Gadgetry: 9
Martial Artist: 10*
Military Science: 11*
Thief: 10*
Vehicles: 10*
Weaponry: 10*

Advantages: Connections: Financial Community (High), Most World Governments (Low), Underworld (High); Genius; Intensive Training; Iron Nerves; Leadership; Lightning Reflexes

Drawbacks: Secret Identity

Alter Ego: Unknown
Motivation: Power Lust
Occupation: Would-be World Conqueror
Wealth: 20

Equipment:
KOBRA ARMOR [Body: 11, Str: 8, Flash: 9, Fog: 6, Poison Touch: 9, R#: 2, 10 AP ABC Omni-Gadget built-in] Limitations: Str: 8 applies to gauntlet's grapple-line.  Flash and Poison Touch are gasses fired in into the faces of (and only usable on) targets that he has tangled in said grapple-line. Armor includes a radio transceiver, rated at 12 AP's

THE ARK [Body: 14, Int: 7, Flight: 12, Force Field: 5, Heat Vision: 10, Radar Sense: 20, Recall: 15, Super Hearing: 14, Thief (Stealth): 14, 16 AP Laboratory, 12 AP ABCD Omni-Gadgets (x4)]



Source: Whos' Who, 3rd Edition; 2nd Edition Background/Roster Book, page 84; Batman Role Playing Game, page 146

foe of: Batman, Outsiders
also see: Eve, Mooks



Ed's Notes: Wow, finally a villain who isn't approximately Batman's equal, but actually IS, and arguably even superior in some ways, all without being super-human. Impressive.  Oh, and if it's not obvious, "The Ark" is his massive air-ship. 2nd Edition sources omit all information about The Ark, and leave out many of his armor's capabilities.  The BM RPG additionally omits his Acrobatics skill, does not link any of his skills, and gives him just 80 Hero Points.

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