The Batcave

The Batcave
THE BATCAVE [Body: 14 (Stone Walls), Body: 17 (double-sealed doors), LAB: 15, Security System: 12]

BATCOMPUTER [Body: 6, Int: 6, Detective: 6, Gadgetry: 6, medicine (Forensics): 6, Military Science: 6, Radio Communications: 17, Recall: 13, Scientist: 6, Split: 5, R#: 2] Limitation: Split represents ability to multi-task, splitting it's "mind" and running different programs. Can run the following, with 6 AP's:
     Ballistic Microscope
     Chemical Chromograph
     Electron Microscope [Microscopic Vision: 20]
     DNA Typing Spectrograph Requires three days to analyse sample(s)

BATMOBILE [Str: 7, Body: 9, Flame Immunity: 8, Fog: 7, Heat Vision: 7, Military Science (Tracking): 10, Radio Communications: 17, Recall: 12, Running: 7, Security Systems: 10, Skin Armor: 5, Thief (Stealth): 8, Vehicles (Land): 5, R#: 2]
     AFTERBURNER [Running: 8] Limitation: Only lasts for 2 AP's of time
     OIL GUN [Ice Production: 6] Limitation: Ice Production actually an oil slick, which causes a road hazard to pursuers.
     PORTABLE CRIME LAB [Detective: 7]
     TIRE SLASHERS (x4) [Body: 4, Claws: 7]

BATCOPTER [Str: 7, Body: 7, Flight: 7, Radar Sense: 17, Radio Communications: 18, Recall: 12, Thief (Stealth): 5, Vehicles (Air): 5, R#: 2]

BATGLIDER [Str: 3, Body: 5, Flight: 2, Gliding: 8]

BATPLANE [Str: 8, Body: 10, Flight: 11, Projectile Weapons: 7, Radar Sense: 20, Radio Communications: 19, Recall: 12, Sealed Systems: 14, Vehicles (Air): 5, Hardened Defenses, R#: 2]



Source: Who's Who, 3rd Edition




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