Rosewood Vampires

Rosewood Vampires
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 Dex:   7    Str:   7  Body:   10
Int:   4    Will:  6  Mind:    8
Infl:  8    Aura:  7  Spirit:  8
Initiative: 19  Hero Points:  30

Powers:
Claws: 5
Hypnosis: 7
Invulnerability: 16
Sealed Systems: 20
Vampirism: 9

Skills:
Thief (Stealth): 6

Bonuses: Miscellaneous: Any creature drained to a Current Body condition of o or lower through the Vampire's use of  Vampirism Power becomes a Vampire.

Drawbacks: Attack Vulnerability: -4 CS vs. Wooden Stakes; Fatal Vulnerability to running water; Catastrophic Irrational Fear of holy symbols and holy water.

Alter Ego: varies
Motivation: Nihilist
Occupation: Vampires
Wealth: n/a



Source: Swamp Thing Sourcebook, page 27

Foes of: Swamp Thing

Ed's Notes: Classic horror mooks, making more vampires as they go.  And apparently they can survive in sunlight. So that's inconvenient (for the PC's.) 




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