Naiad
________________________________Int: 8 Will: 11 Mind: 10
Infl: 9 Aura: 11 Spirit: 9
Initiative: 29 Hero Points: 80
Powers:
Dispersal: 10
Force Manipulation: 18
Growth: 12
Invulnerability: 13
Spirit Travel: 23
Water Animation: 18
Water Control: 18
Water Freedom: 12
Bonuses: Miscellaneous: Doesn't leave a physical body behind when using Spirit Travel. Instead, she can move her consciousness into any body of water within range, no matter how large or small - from an ocean to a drop. When she forms a new body using Spirit Travel, her Current Body condition is instantly restored to full value.
Limitations: Miscellaneous: Force Manipulation represent her ability to shape water into solid objects, and thus cannot be used to form complex objects, with moving parts; Miscellaneous: Naiad's Powers have no direct effect on other Elementals.
Advantages: Scholar (ecology, oceanology)
Drawbacks: Loss Vulnerability: When inhabiting waters which are highly polluted, she is weakened. Subtract 4 AP's from her Str and all Powers; Serious Irrational Attraction to punishing polluters.
Alter Ego: Mia Miyazaki
Motivation: Seeking Justice
Occupation: Earth's Water Elemental
Wealth: n/a
Source: Who's Who, 3rd Edition
Ed's Notes: Another of the four Elemental of planet Earth. Like the other, arguably too powerful to be used as a PC in anything less than a God-like powered campaign. At full Growth and Dispersal, she defends with an 16/30 (16/48 if she also uses Water Control for defense) and can attacks with an 18/18, (12/18 if she's using Water Control for defense, as previously suggested.) A potential RV of 48?! AND the ability to instantly heal all damage simply by using Spirit Travel? Yeeeeeah.... This is well into "indestructible NPC only" territory for sure. Lol.
First Appearance: Firestorm Vol 2 #90 (October, 1989) |
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