Showing posts with label Metal Men. Show all posts
Showing posts with label Metal Men. Show all posts

Chemo

Chemo
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Dex:   3   Str:  12   Body:   18
Int:   1   Will:  1   Mind:   20
Infl:  1   Aura:  2   Spirit: 20
Initiative:  5  Hero Points:  50

Powers:
Acid: 18
Adaptation: 20
Growth: 30
Invulnerability: 25
Poison Touch: 9

Bonus: Invulnerability can be re-checked every 20 AP's of time, even after a failed check and/or "death"

Limitations: Power Restrictions: 7 AP's of Growth are Always on; Growth does not cause Str Increase; Adaptation can only be used to duplicate Powers and Attributes of a being who has lent a physical element of himself to Chemo's composition, and it takes Chemo one hour to reproduce the ability.

Drawbacks: Strange Appearance

Alter Ego: None

Motivation: Nihlist
Occupation: Giant Blob Monster
Wealth: n/a



Source: Who's Who, 3rd Edition; 2nd Edition Background/Rosterbook, page 78



Ed's Notes: Am I reading this right... At full size, he would have an RV of 41?!  Even with that Dex of 3, Superman himself landing a critical blow would still be ineffective without shifts!  (For the record, Superman landing a Devastating Attack would do 10 RAP's of damage without shifts.) (Holy crap!) I've gotta use this guy MORE! lol


2nd Edition leaves off his Adaption power, the bonuses on his Invulnerability and just says,  "Growth is always on," not, "7 AP's of Growth are always on."

So.... in 2nd Edition, his Physical RV is just 18. All the time. Which seems fair, but then why EVER grow beyond the 7 AP's? Just to make yourself a larger target? Makes no sense. 

First Appearance: Showcase #39 (Aug, 1962)

Tin

Tin
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Dex:   9   Str:   4   Body:    8
Int:   3   Will:  2   Mind:    3
Infl:  5   Aura:  6   Spirit:  6
Initiative: 17  Hero Points:  35

Powers:
Omni-Arm: 6
Regeneration: 4
Self Manipulation: 12
Stretching: 13

Skills:
Gadgetry: 6

Advantages: Connection: Will Magnus (High); Scholar (Robotics)

Drawbacks: Innocent; Minor Physical Restriction: Stuttering; Miscellaneous: Receives a -2 Column Shift penalty when using character interaction against human beings.

Alter Ego: none
Motivation: Upholding the Good
Occupation: Robot
Wealth: n/a



Source: Who's Who, 3rd Edition; 2nd Edition Background/Rosterbook, page 66



Ed's Notes: So... Is this an issue?: You would never have just one of the Metal Men in a story.  But if your player each play one, they all have basically the same powers.  I don't know. :/  2nd Edition has his Omni-Arm Power rated at 5, and Stretching Power at 14

Platinum

Platinum
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Dex:  11   Str:   7   Body:    9
Int:   5   Will:  3   Mind:    4
Infl:  5   Aura:  6   Spirit:  6
Initiative: 21  Hero Points:  35

Powers:
Omni-Arm: 6
Regeneration: 4
Self Manipulation: 13
Stretching: 13

Advantages: Connection: Will Magnus (High)

Drawbacks: Innocent; Serious Irrational Attraction to Will Magnus; Miscellaneous: Receives a -2 Column Shift penalty when using character interaction against human beings.

Alter Ego: Tina
Motivation: Upholding the Good
Occupation: Robot
Wealth: n/a



Source: Who's Who, 3rd Edition; 2nd Edition Background/Rosterbook, page 66



Ed's Notes: She's a sex-bot, yes?  That's not just me, right?

Mercury

Mercury
________________________________
Dex:  13   Str:   6   Body:    5
Int:   3   Will:  3   Mind:    4
Infl:  6   Aura:  2   Spirit:  5
Initiative: 22  Hero Points:  35

Powers:
Omni-Arm: 4
Regeneration: 4
Self Manipulation: 14
Stretching: 8

Advantages: Connection: Will Magnus (High)

Drawbacks: Innocent; Miscellaneous: Receives a -3 Column Shift penalty when using character interaction against human beings.

Alter Ego: none
Motivation: Thrill of Adventure
Occupation: Robot
Wealth: n/a



Source: Who's Who, 3rd Edition; 2nd Edition Background/Rosterbook, pages 65-66



Ed's Notes: So... Is this an issue?: You would never have just one of the Metal Men in a story.  But if your player each play one, they all have basically the same powers.  I don't know. :/

Lead

Lead
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Dex:   5   Str:  12   Body:   13
Int:   2   Will:  4   Mind:    3
Infl:  4   Aura:  3   Spirit:  7
Initiative: 11  Hero Points:  35

Powers:
Energy Absorption: 12
Omni-Arm: 5
Regeneration: 4
Self Manipulation: 10
Stretching: 13

Limitations: Energy Absorption only works on radiation.

Advantages: Connection: Will Magnus (High)

Drawbacks: Innocent; Miscellaneous: Receives a -2 Column Shift penalty when using character interaction against human beings.

Alter Ego: none
Motivation: Upholding the Good
Occupation: Robot
Wealth: n/a



Source: Who's Who, 3rd Edition; 2nd Edition Background/Rosterbook, page 65



Ed's Notes: So... Is this an issue?: You would never have just one of the Metal Men in a story.  But if your player each play one, they all have basically the same powers.  I don't know. :/

Iron

Iron
________________________________
Dex:   7   Str:  14   Body:   12
Int:   4   Will:  6   Mind:    5
Infl:  6   Aura:  5   Spirit:  7
Initiative: 17  Hero Points:  35

Powers:
Omni-Arm: 7
Regeneration: 4
Self Manipulation: 13
Stretching: 10

Advantages: Connection: Will Magnus (High)

Drawbacks: Attack Vulnerability: -2 Column Shifts vs. Magnetic Attacks; Innocent; Miscellaneous: Receives a -2 Column Shift penalty when using character interaction against human beings.

Alter Ego: none
Motivation: Upholding the Good
Occupation: Robot
Wealth: n/a



Source: Who's Who, 3rd Edition; 2nd Edition Background/Rosterbook, page 65



Ed's Notes: So... Is this an issue?: You would never have just one of the Metal Men in a story.  But if your player each play one, they all have basically the same powers.  I don't know. :/

Gold

Gold
________________________________
Dex:  11   Str:   7   Body:    9
Int:   7   Will:  6   Mind:    6
Infl:  6   Aura:  5   Spirit:  6
Initiative: 24  Hero Points:  75

Powers:
Omni-Arm: 6
Regeneration: 4
Self Manipulation: 12
Stretching: 13

Skills:
Detective: 4
Scientist: 5
Vehicles: 4

Advantages: Connection: Will Magnus (High); Leadership

Drawbacks: Miscellaneous: Receives a -2 Column Shift penalty when using character interaction against human beings.

Alter Ego: none
Motivation: Upholding the Good
Occupation: Robot
Wealth: n/a



Source: Who's Who, 3rd Edition; 2nd Edition Background/Rosterbook, page 65



Ed's Notes: So... Is this an issue?: You would never have just one of the Metal Men in a story.  But if your player each play one, they all have basically the same powers.  I don't know. :/

Will Magnus

Dr. Will Magnus
________________________________
Dex:   4   Str:   2   Body:    3
Int:   9   Will:  7   Mind:    7
Infl:  3   Aura:  3   Spirit:  3
Initiative: 16  Hero Points:  40

Skills:
Gadgetry: 10
Scientist: 10
Weaponry: 5

Advantages: Connection: Metal Men (High), Doom Patrol (High), Stagg Industries (Low), U.S. Government (Low); Genius; Expansive Headquarters; Leadership; Scholar (robotics, cybernetics)

Drawbacks: Minor Psychological Instability; Unluck

Alter Ego: none
Motivation: Upholding the Good
Occupation: Scientist
Wealth: 9



Source: Who's Who, 3rd Edition; Atlas of the DC Universe, page 73



Ed's Notes: Does anyone else look at Platinum and think... he made a sex bot?! Really?!

Metal Men




The following characters comprise the Metal Men:


Iron
Lead
Mercury
Platinum
Tin
Dr. Will Magnus
First Appearance: Showcase #37 (March–April, 1962)