Dex: 26 Str: 50 Body: 40
Int: 13 Will: 22 Mind: 15
Infl: 10 Aura: 10 Spirit: 4
Initiative: 74 Hero Points: 210
Directional Hearing: 10
Extended Hearing: 10
Heat Vision: 30
Microscopic Vision: 15
Sealed Systems: 20
Solar Sustenance: 50
Super Breath: 20
Super Hearing: 10
Super Ventriloquism: 15
Systematic Antidote: 20
Telescopic Vision: 15
Thermal Vision: 15
X-Ray Vision: 20
Charisma (Persuasion): 20
Advantages: Connections: Metropolis (High), Metropolis Prison (High), Pentagon (High), Press (High), United Nations (High), White House (High); Scholar (All human languages, Literature, Psychology, History, Sociology)
Drawbacks: Secret Identity; Fatal (and Loss) Vulnerability: Green Kryptonite, Range of 3 AP's, Loss Vulnerability: Gold Kryptonite, range of 3 AP's, permanent; Miscellaneous: Red Kryptonite causes bizarre changes (GM's Discretion); Loss Vulnerability: Magic, all Powers Skills and Attributes against Magic (Mystical Powers or objects) are 4.
Alter Ego: Clark Kent, Kal-El
Motivation: Upholding the Good
Source: Adapted from 1st Edition Gamemaster's Manual, page 79; 1st Edition Superman Sourcebook, page 15
also see: Golden Age, Modern Age
Ed's Notes: Just including this entry as a reference, and to show how ridiculously over-powered some of the 1st edition Characters were. Obviously, this one is far and away the worst offender. I don't plan to do this with everyone, as I don't see this as a character that can actually be USED. I mean... MAYBE if there's some centuries old version that's been soaking in Solar Energy forever, but really. Come on.
In case it's not clear, this character is shown as-is from 1st edition, unscaled, with the only changes being made to bring him into compliance with 2nd/3rd Edition RULES. I've added and removed nothing. (Wait... That's not true. I added the Secret Identity Drawback, as it didn't exist in 1st Edition but, since his is arguably one of the two most famous in Comic Book History, it really needs to be there.) And in fairness, one could add on more, giving him the various Advantages he had in 2nd/3rd edition that didn't exist yet in 1st: Area Knowledge (Metropolis), Expansive Headquarters (Fortress of Solitude), Free Access, Lightning Reflexes, Popularity, Sharp Eye... but WHY?! What would be the point when he's already so stupidly over powered?!
BTW... This was back when Supermen would say/do things like THIS:
In any case, yeah... DON'T EVER USE this version of the Character! He's only here as a reference and for fun.
|First Appearance: Action Comics #1 (June, 1938)|