Showing posts with label Spectro. Show all posts
Showing posts with label Spectro. Show all posts

Forgotten Villains

The following Characters are member of the Forgotten Villains:

Atom-Master
Enchantress
Faceless Hunter
Krakow
Mr. Poseidon
Ultivac

Dr. Spectro (in 2nd edition Come On Down module)

Spectro

Spectro
________________________________
Dex:   5   Str:   4   Body:    4
Int:   5   Will:  5   Mind:    5
Infl:  6   Aura:  4   Spirit:  4
Initiative: 16  Hero Points:  50

Skills:
Weaponry: 5
Vehicles: 5

Advantages: Connections: General Wade Eiling (High)


Alter Ego: Charlie Hendel
Motivation: Mercenary
Occupation: Government Operative
Wealth: 5

Equipment:

SPECTRO SUIT [Str: 5, Body: 5, Flash: 10, Illusion: 12, Heat Vision: 10, Invisibility: 10]

HOLOGRAM PROJECTOR [Body: 4, Extended Hearing: 13, Illusion: 13, R#: 3] Note: Is large and bulky, weighing 2 AP's and must be "fired" from a tripod.

Hypno-Beam Goggles [Body: 1, Control: 9, R#: 3] Limitations: Control has a Range of 2 AP's. Spectro must look into the target's eyes to use Control. Control only puts victims into a trance: Characters will mindlessly follow Spectro and obey simple commands, but can make a free check to break free if given a self-destructive command.




Source: Who's Who 3rd Edition

foe of: Captain Atom 
also see: Doctor Spectro



Ed's Notes: Dude put Doctor Spectro in a coma so he could take his place... And STILL didn't change the ridiculous costume!

Doctor Spectro

Doctor Spectro
________________________________
Dex:   4   Str:   3   Body:    3
Int:   7   Will:  5   Mind:    7
Infl:  6   Aura:  5   Spirit:  5
Initiative: 17  Hero Points:  75

Skills:
Gadgetry: 8
Scientist: 8
Vehicles: 5

Advantages: Connections: Captain Atom (Low), General Wade Eiling (High); Genius; Scholar (optics); Miscellaneous: Knows part of Captain Atom's Dark Secret

Drawbacks: Unluck

Alter Ego: Tom Emery
Motivation: Mercenary
Occupation: Government Operative
Wealth: 6

Equipment:
SPECTRO SUIT [Str: 5, Body: 5, Flash: 10, Illusion: 12, Heat Vision: 10, Invisibility: 10]

HOLOGRAM PROJECTOR [Body: 4, Extended Hearing: 13, Illusion: 13, R#: 3] Note: Is large and bulky, weighing 2 AP's and must be "fired" from a tripod.

Hypno-Beam Goggles [Body: 1, Control: 9, R#: 3] Limitations: Control has a Range of 2 AP's. Spectro must look into the target's eyes to use Control. Control only puts victims into a trance: Characters will mindlessly follow Spectro and obey simple commands, but can make a free check to break free if given a self-destructive command.



Source: Who's Who 3rd Edition

foe of: Captain Atom 
also see: Spectro
affiliation: Forgotten Villains



Ed's Notes: Winner of worst costume ever, right? Tied with Crazy Quilt, maybe?