Showing posts with label Conclave. Show all posts
Showing posts with label Conclave. Show all posts

Conclave Soldiers

Conclave Soldiers
________________________________
Dex:   4   Str:   3   Body:    4
Int:   2   Will:  3   Mind:    3
Infl:  2   Aura:  2   Spirit:  2
Initiative: 10  Hero Points:   5

Skills:
Martial Artist: 4
Military Science: 4
Vehicles: 4
Weaponry: 4

Advantages: Connections: Conclave (Low), Sunderland Corporation (Low)

Alter Ego: varies
Motivation: Mercenary
Occupation: Corporate Soldiers
Wealth: varies

Equipment:
BODY ARMOR [Body: 7]

XFN-Fal II Energy Rifle [Body: 6, Energy Blast: 6, Ammo: 6, R#: 3] 

Nerve Gas Canister [Body: 1, FOg: 9, Poison Touch: 9] Bonus: Poison Touch affects all targets within range of Fog.



Source: adapted from 1st Edition 
Moonshot Module, pages 10, 27



Ed's Notes: The Conclave's mooks. Very well armed, but... I notice they have GAS but no gas masks. (GM's discretion?)

First Appearance: Swamp Thing Vol 2 #1 (May, 1982)

Conclave Scientists

Conclave Scientists
________________________________
Dex:   2   Str:   2   Body:    2
Int:   4   Will:  2   Mind:    2
Infl:  2   Aura:  2   Spirit:  2
Initiative:  8  Hero Points:   5

Skills:
Gadgetry: 5
Scientist: 5

Advantages: Connections: Conclave (Low), Sunderland Corporation (Low)

Alter Ego: varies
Motivation: Mercenary
Occupation: Scientists
Wealth: varies



Source: adapted from 1st Edition 
Moonshot Module, page 10



Ed's Notes: The corporate underlings of Dr. Vonlaub?

First Appearance: Swamp Thing Vol 2 #1 (May, 1982)

Conclave Bureaucrats

Conclave Bureaucrats
________________________________
Dex:   2   Str:   2   Body:    2
Int:   3   Will:  3   Mind:    3
Infl:  2   Aura:  3   Spirit:  2
Initiative:  7  Hero Points:   5

Skills:
Charisma: 3

Advantages: Connections: Conclave (Low), Sunderland Corporation (Low); Scholar (business, world affairs)

Alter Ego: varies
Motivation: Mercenary
Occupation: Bureaucrats
Wealth: varies

Handgun [Body: 4, EV: 3, Range: 4, Ammo: 6, R#: 3] 



Source: adapted from 1st Edition 
Moonshot Module, page 10



Ed's Notes: The faceless masses working away for the Conclave via the Sunderland Corporation. Interesting that they're all armed

First Appearance: Swamp Thing Vol 2 #1 (May, 1982)

Arsenal Android

Arsenal Android
________________________________
Dex:   8   Str:  10   Body:   15
Int:   4   Will:  5   Mind:    5
Initiative: 12  Hero Points:  35

Powers:
Energy Blast: 10
Digging: 8
Extended Hearing: 9
Flight: 8
Growth: 3
Lightning: 8
Mind Blast: 5
Omni-Arm: 7
Skin Armor: 5
Telescopic Vision: 8
Thermal Vision: 8

Skills:
Military Science (Tracking): 7
Thief (Stealth): 7
Weaponry: 8

Limitations: Growth is Always On and already figured into the stats above; Lighting can only be used to electrify its own body.

Drawbacks: Miscellaneous: Faulty Circuitry: For every Physical Attack that strikes the Android, but does no damage (no positive RAP's) check off a number of boxes equal to the EV of the attack. Each time a box marked with an asterisk is checked off, reduce Dex, Str and Energy Blast by 2 AP's. When all boxes are checked off, the Android explodes as if it had the Bomb Power at 12 AP's.



Alter Ego: none
Motivation: Mercenary
Occupation: Enforcer
Wealth: n/a



Source: adapted from 1st Edition 
Moonshot Module, pages 8-9



Ed's Notes: Doctor Vonlaub's crazy frankenrobot. With a Physical RV of 20, it should keep most mid-level heroes busy indefinitely, or at least long enough for it's faulty circuitry (lol) to bring it down.

While the Conclave is an interesting group, and concept for an evil corporation, Mayfair never stated ANY of the out. So a couple of originals from this Module is all we've got. Thsi one's pretty cool though. ;)


First Appearance: 1st Edition Moonshot Module (1988)

Doctor Victor Vonlaub

Doctor Victor Vonlaub
________________________________
Dex:   1   Str:   2   Body:    2
Int:   6   Will:  3   Mind:    3
Infl:  2   Aura:  2   Spirit:  2
Initiative:  9  Hero Points:  10

Skills:
Gadgetry: 9
Scientist: 10
Weaponry: 3

Advantages: Connections: Conclave (High), Scientific Community (Low); Scholar (robotics)

Alter Ego: none
Motivation: Psychopath
Occupation: Mad Scientist
Wealth: 6

Equipment:PO8 Luger [Body: 4, EV: 5, Ammo: 8, Range: 4 R#: 2]



Source: adapted from 1st Edition 
Moonshot Module, page 8



Ed's Notes: One of Conclave's resident mad scientists and a expert roboticist who built the Arsenal Android. The Conclave is an interesting group, and concept for an evil corporation, Mayfair never stated ANY of them out. So a couple of originals from this Module is all we've got.

First Appearance: 1st Edition Moonshot Module (1988)

Michael Watkins

Michael Watkins
________________________________
Dex:   3   Str:   2   Body:    3
Int:   3   Will:  2   Mind:    2
Infl:  2   Aura:  2   Spirit:  2
Initiative: 10  Hero Points:  10

Skills:
Martial Artist: 3
Thief: 4
Vehicles: 3
Weaponry: 3

Advantages: Connections: Conclave (Low),Organized Crime (Low); Connoisseur

Alter Ego: none
Motivation: Mercenary
Occupation: Gun Runner
Wealth: 6

Equipment:.45 Pistol [Body: 4, EV: 4, Range: 5, Ammo: 6, R#: 3] 



Source: adapted from 1st Edition 
Moonshot Module, page 7



Ed's Notes: Another small time mobster that's connected to the Conclave. Work as a go between between the Conclave and "Lucky" Louie Candioni. Also, another fair set of stats for just about ANY small-time mobster.

While the Conclave is an interesting group, and concept for an evil corporation, Mayfair never stated ANY of the out. So a couple of originals from this Module is all we've got.

First Appearance: 1st Edition Moonshot Module (1988)

"Lucky" Louie Candioni

"Lucky" Louie Candioni
________________________________
Dex:   3   Str:   3   Body:    3
Int:   3   Will:  2   Mind:    2
Infl:  2   Aura:  2   Spirit:  2
Initiative: 10  Hero Points:  10

Skills:
Martial Artist: 4
Vehicles: 4
Weaponry: 4

Advantages: Connections: Organized Crime (Low)

Alter Ego: none
Motivation: Mercenary
Occupation: Mobster
Wealth: 10

Equipment:
.45 Pistol [Body: 4, EV: 4, Range: 5, Ammo: 6, R#: 3] 

Emergency Signal Beeper [Body: 1, Radio Communications: 13]



Source: adapted from 1st Edition 
Moonshot Module, page 7



Ed's Notes: A small time mobster that's connected to both Jack Hess and the Conclave. Helps in moving arms shipments through his Kansas City territory. Also, fair stats for just about ANY small-time mobster.

While the Conclave is an interesting group, and concept for an evil corporation, Mayfair never stated ANY of the out. So a couple of originals from this Module is all we've got.

First Appearance: 1st Edition Moonshot Module (1988)

Conclave

The following characters are associated with the Conclave:

Arsenal Android
Conclave Bureaucrats
Conclave Hound
Conclave Scientists
Conclave Soldiers
Jack Hess
"Lucky" Louie Candioni
Michael Watkins
Dr. Victor Vonlaub


Equipment: Commercial Space Shuttle [Body: 8, Str: 9, Int: 15, Flight: 14, Sealed Systems: 21, Omni-Arm: 2, Radar Sense: 18, Gliding: 9, Radio Communications: 27] Limitations: Flight only operates outside the gravitational field of a planet. Gliding only works when reentering the atmosphere form outer space.

EVA Space Suit [Body: 4, Sealed Systems: 12, Flight: 7, Radio Communications: 13] Limitations: Flight can only be used in zero- or low-gravity situations. Physical Powers that are projected from a Character's body cannot be used while wearing suit.

Jack Hess

Jack Hess
________________________________
Dex:   5   Str:   3   Body:    4
Int:   8   Will:  8   Mind:    6
Infl:  7   Aura:  7   Spirit:  4
Initiative: 20  Hero Points:  75

Skills:
Artist: 4
Charisma: 8
Gadgetry: 4
Military Science: 6
Scientist: 4
Thief: 4
Vehicles: 4
Weaponry: 4

Advantages: Connections: Broadcast Industry (High), World Governments (High), Terrorist Organizations (High), The Conclave (High); Connoisseur; Scholar (politics)

Drawbacks: Catastrophic Irrational Attraction to destruction

Alter Ego: none
Motivation: Nihilist
Occupation: Talk Show Host, Arms Dealer
Wealth: 20

Equipment:
Rocket Pistol [Body: 6, Energy Blast: 10, Ammo: 6, R#: 3] Limitation: Takes four phase to reload.

Bullet Proof Vest [Body: 6]



Source: adapted from 1st Edition 
Moonshot Module, page 6



Ed's Notes: Jack Hess, as far as I can tell, was on original creation for the 1st Edition Moonshot module. But WOW, what an interesting character! OK, yeah, the "Rocket Pistol" is a bit silly, not to mention WAY overpowered for a non-superpowered villain. But Mayfair really created s cool character here: An aggressive, political pundit and talk show host, who built an empire dealing in illegal arms behind the scenes with his wealth. So the players could be made aware of some Right Wing Shock Jock (kind of a cross between Ted Nugent and Rush Limbaugh) as background noise, and all the while, he's selling arms to Governments and Terrorists around the world, always on the down low. How do you DO that? No idea. (Do I look like an international terrorist and arms dealer to you?!) But it 
would pretty cool to try and figure it out!

And while the Conclave is an interesting group, and concept for an evil corporation, Mayfair never stated ANY of the out. So a couple of originals from this Module is all we've got.

First Appearance: 1st Edition Moonshot Module (1988)

Conclave Hound

Conclave Hound
________________________________
Dex:   3    Str:   1  Body:    2
Int:   1    Will:  1  Mind:    2
Infl:  0    Aura:  0  Spirit:  1
Initiative:  4                  

Powers:
Analytic Smell/Tracking Scent: 7
Extended Hearing: 3

Alter Ego: n/a
Motivation: Mercenary
Occupation: Spy Dog
Wealth: n/a

Equipment:
IMPLANTED TRANSMITTER [Body: 1, Extended Hearing: 23] Note: Allows Nathan Ellery to hear all audible sound within fifty yards of the dog from several thousand miles away.



Source: Swamp Thing Sourcebook, page 7




Ed's Notes: Included less for it's importance to a story, and more as an idea or inspiration for other story elements.